
The Withering Voyage
A downloadable game for Windows
‘A being beyond mortal comprehension, how did this…thing…get lost in time?...’
Trailer and screenshots ->
Story
Returning from the new land with your professor and a very small crew, an Eldritch being has been awakened. The captain has blamed and locked away your professor in the brig, preventing him from helping cure the developing corruption on the boat. You must use the resources and information left from your professor to take on this corruption. Protecting the crew is your priority but with the growing threat and rage of the Eldritch being, it seems like death is mere waves away.
Gameplay
Withering Voyage is a puzzle visual novel with a simple crafting system. As the Doctor your tasked to tend to the sick and wounded on board whilst managing the influencing Eldritch force devoted to killing everyone on the boat. Gathering and mixing the right ingredients together using the recipe book provided will make the right medicine. Your skills will impact the patients and how they change. Your mistakes and successes will shape the ending of the game you get
Prevent the patients on board from succumbing to the eldritch corruption.
Gameplay Loop and Features
- Potion Crafting
- Talking to patients
- Difficult gameplay
- Multiple endings reflecting your skills
Controller and Keyboard Compatible
Keyboard Controls:
- Movement - WASD
- Look about - Mouse
- Interaction - Left mouse button
- Cancel - Escape
- Drop Item - Right mouse button
- Open Recipe Book - R
- Select inventory slots - 1-7 keys
- flip through recipe book - Q and E
Controller Controls:
- Movement - Left Stick
- Look about - Right Stick
- Interaction - A (South button)
- Cancel - B (East Button)
- Drop Item - X (West Button)
- Open Recipe Book - Y (North button)
- Select inventory slots - Left and right shoulders
- flip through recipe book - Left and right shoulders
Patients:
Captain Turner:
The captain of the boat, he is shrouded with a dark atmosphere, you had heard of something happening on one of his ships, but you can’t quite remember what.
Boatswain Coletta:
Wanting to be more than just a mother, Boatswain Coletta does anything she can and makes sure she teaches those around her what she knows. Why does she do this?
Apprentice Marcello:
A runaway eager to learn new things and experience the world from a new perspective but his attachment to a certain person is a little concerning.
The Entertainer Rose:
Flamboyant and artistically intertwined, he brings a smile to everyone’s face, but his smile doesn’t reach his eyes…
Disclaimer
This game is a work in progress and is a first year University project. We would love your feedback and thoughts by following our feedback form linked below.
Response form - https://forms.gle/aijbEf7YKPXVp1qr9
Credits:
18 Ailments:
- Theo Toman - Lead Programmer, Director of Opening cutscene
- Tom Orchard - Tech Artist, Programmer, ship level design.
- Luc Whitchurch-Bennett - Programmer
- Sal Simpson - Writer (Narrative + Dialogue)
- Neirin Rafferty - Systems Design And UI
- Samuel Moffat-Yeates - Sound and UI Design.
- Chloe North - Ship Level Design, UX and Systems Design
- Gemma Mitchell-Spence - 2D art and assets, Concept Art, UI art, Promotional Art
- Charlie Jones - 3D Asset Art
Outside Contributors:
- Josh Bowman - Music - https://open.spotify.com/artist/4pt8F45I7KgtneMY9Xzwze?si=RVjYRuOMTJaHcZIg74IWUA
- Prayata Dal Din - Director of Gameplay Trailer
Status | In development |
Platforms | Windows |
Author | eighteen-ailments |
Genre | Survival, Visual Novel |
Tags | Dark, Horror, Indie, Multiple Endings, Short, Story Rich, Top-Down, Unity |
Comments
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i enjoyed this game.